A downloadable game for Windows, macOS, and Linux

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Update: we now have a nicer landing page over at GameJolt.

You will assume command of a ground-mounted cannon and repel invaders from space as they descend on our planet in hordes. Does that situation sound familiar, soldier? Well it's not. Not like this.

Invasion is a full-on, Michael Bay-style reimagining of Space Invaders. Play Invasion in full 3D with entirely new artwork and modern special effects.

in full 3D with entirely new artwork and modern special effects.

When you buy the game, you'll find that gameplay is fast-paced and intense while staying simple and intuitive enough to keep a retro feel. Music is moody and atmospheric, courtesy of the artist Remain. Procedurally generated enemies feel familiar, yet they have a whole new dimension to manoeuvre in. 

Play it now to get your name to the top of the High Scores table! Click the 'Buy Now' button to proceed.

Published Jul 12, 2017
StatusReleased
PlatformsWindows, macOS, Linux
Authorvici
GenreShooter
Tags3D, Aliens, Arcade, Atmospheric, Remake, Sci-fi
Average sessionA few minutes
InputsKeyboard, Mouse, Gamepad (any), Joystick

Download

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Click download now to get access to the following files:

invasion-win.zip 38 MB
invasion-linux.zip 45 MB
invasion-osx.app.zip 42 MB

Comments

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(Edited 1 time)

Looks nice, but with the bullets originating from the center of the camera, your vision is easily obscured by the bullets and smoke trails. The explosions also hide a lot of things from view. I guess this encourages you to keep moving but otherwise movement does not seem to have much of a purpose, as I couldn't tell whether the enemy ships were actually firing on me. Were those black spots bullets or debris?

I'm not getting a good sense of scale either; I couldn't tell whether the large discs were very close or extremely large and far away. The combination of a bad sense of depth and slow bullets meant I couldn't hit targets reliably and made success depend wholly on spray-and-pray. Failure seems inevitable when multiple enemies are very close by and the narrow perspective means you can't see any of them.

I'd recommend taking another look at the features that make Space Invaders work and tweak the design accordingly, because I don't think this variation is the best way to adapt it.